Preparing for refactor

This commit is contained in:
Alexandre Linhares
2017-09-27 20:00:02 -03:00
parent 120aa3a293
commit a564e43dff
2 changed files with 57964 additions and 175306 deletions

233203
copycat.log

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@ -75,10 +75,10 @@ def __structureVsStructure(structure1, weight1, structure2, weight2):
temperature = ctx.temperature temperature = ctx.temperature
structure1.updateStrength() structure1.updateStrength()
structure2.updateStrength() structure2.updateStrength()
#TODO: use entropy # TODO: use entropy
weightedStrength1 = temperature.getAdjustedValue( weightedStrength1 = temperature.getAdjustedValue(
structure1.totalStrength * weight1) structure1.totalStrength * weight1)
#TODO: use entropy # TODO: use entropy
weightedStrength2 = temperature.getAdjustedValue( weightedStrength2 = temperature.getAdjustedValue(
structure2.totalStrength * weight2) structure2.totalStrength * weight2)
return random.weighted_greater_than(weightedStrength1, weightedStrength2) return random.weighted_greater_than(weightedStrength1, weightedStrength2)
@ -114,7 +114,7 @@ def __slippability(ctx, conceptMappings):
temperature = ctx.temperature temperature = ctx.temperature
for mapping in conceptMappings: for mapping in conceptMappings:
slippiness = mapping.slippability() / 100.0 slippiness = mapping.slippability() / 100.0
#TODO: use entropy # TODO: use entropy
probabilityOfSlippage = temperature.getAdjustedProbability(slippiness) probabilityOfSlippage = temperature.getAdjustedProbability(slippiness)
if random.coinFlip(probabilityOfSlippage): if random.coinFlip(probabilityOfSlippage):
return True return True
@ -126,7 +126,7 @@ def breaker(ctx, codelet):
random = ctx.random random = ctx.random
temperature = ctx.temperature temperature = ctx.temperature
workspace = ctx.workspace workspace = ctx.workspace
#TODO: use entropy # TODO: use entropy
probabilityOfFizzle = (100.0 - temperature.value()) / 100.0 probabilityOfFizzle = (100.0 - temperature.value()) / 100.0
if random.coinFlip(probabilityOfFizzle): if random.coinFlip(probabilityOfFizzle):
return return
@ -143,7 +143,7 @@ def breaker(ctx, codelet):
breakObjects += [structure.source.group] breakObjects += [structure.source.group]
# Break all the objects or none of them; this matches the Java # Break all the objects or none of them; this matches the Java
for structure in breakObjects: for structure in breakObjects:
#TODO: use entropy # TODO: use entropy
breakProbability = temperature.getAdjustedProbability( breakProbability = temperature.getAdjustedProbability(
structure.totalStrength / 100.0) structure.totalStrength / 100.0)
if random.coinFlip(breakProbability): if random.coinFlip(breakProbability):
@ -155,8 +155,7 @@ def breaker(ctx, codelet):
def chooseRelevantDescriptionByActivation(ctx, workspaceObject): def chooseRelevantDescriptionByActivation(ctx, workspaceObject):
random = ctx.random random = ctx.random
descriptions = workspaceObject.relevantDescriptions() descriptions = workspaceObject.relevantDescriptions()
weights = [description.descriptor.activation weights = [description.descriptor.activation for description in descriptions]
for description in descriptions]
return random.weighted_choice(descriptions, weights) return random.weighted_choice(descriptions, weights)
@ -166,7 +165,7 @@ def similarPropertyLinks(ctx, slip_node):
result = [] result = []
for slip_link in slip_node.propertyLinks: for slip_link in slip_node.propertyLinks:
association = slip_link.degreeOfAssociation() / 100.0 association = slip_link.degreeOfAssociation() / 100.0
#TODO:use entropy # TODO:use entropy
probability = temperature.getAdjustedProbability(association) probability = temperature.getAdjustedProbability(association)
if random.coinFlip(probability): if random.coinFlip(probability):
result += [slip_link] result += [slip_link]
@ -189,7 +188,7 @@ def bottom_up_description_scout(ctx, codelet):
sliplinks = similarPropertyLinks(ctx, description.descriptor) sliplinks = similarPropertyLinks(ctx, description.descriptor)
assert sliplinks assert sliplinks
weights = [sliplink.degreeOfAssociation() * sliplink.destination.activation weights = [sliplink.degreeOfAssociation() * sliplink.destination.activation
for sliplink in sliplinks] for sliplink in sliplinks]
chosen = random.weighted_choice(sliplinks, weights) chosen = random.weighted_choice(sliplinks, weights)
chosenProperty = chosen.destination chosenProperty = chosen.destination
coderack.proposeDescription(chosenObject, chosenProperty.category(), coderack.proposeDescription(chosenObject, chosenProperty.category(),
@ -222,7 +221,7 @@ def description_strength_tester(ctx, codelet):
description.descriptor.buffer = 100.0 description.descriptor.buffer = 100.0
description.updateStrength() description.updateStrength()
strength = description.totalStrength strength = description.totalStrength
#TODO: use entropy # TODO: use entropy
probability = temperature.getAdjustedProbability(strength / 100.0) probability = temperature.getAdjustedProbability(strength / 100.0)
assert random.coinFlip(probability) assert random.coinFlip(probability)
coderack.newCodelet('description-builder', strength, [description]) coderack.newCodelet('description-builder', strength, [description])
@ -306,7 +305,7 @@ def rule_scout(ctx, codelet):
workspace = ctx.workspace workspace = ctx.workspace
assert workspace.numberOfUnreplacedObjects() == 0 assert workspace.numberOfUnreplacedObjects() == 0
changedObjects = [o for o in workspace.initial.objects if o.changed] changedObjects = [o for o in workspace.initial.objects if o.changed]
#assert len(changedObjects) < 2 # assert len(changedObjects) < 2
# if there are no changed objects, propose a rule with no changes # if there are no changed objects, propose a rule with no changes
if not changedObjects: if not changedObjects:
return coderack.proposeRule(None, None, None, None) return coderack.proposeRule(None, None, None, None)
@ -336,8 +335,8 @@ def rule_scout(ctx, codelet):
if targetObject.described(node): if targetObject.described(node):
if targetObject.distinguishingDescriptor(node): if targetObject.distinguishingDescriptor(node):
newList += [node] newList += [node]
objectList = newList # surely this should be += objectList = newList # surely this should be +=
# "union of this and distinguishing descriptors" # "union of this and distinguishing descriptors"
assert objectList assert objectList
# use conceptual depth to choose a description # use conceptual depth to choose a description
weights = [ weights = [
@ -368,7 +367,7 @@ def rule_strength_tester(ctx, codelet):
temperature = ctx.temperature temperature = ctx.temperature
rule = codelet.arguments[0] rule = codelet.arguments[0]
rule.updateStrength() rule.updateStrength()
#TODO: use entropy # TODO: use entropy
probability = temperature.getAdjustedProbability(rule.totalStrength / 100.0) probability = temperature.getAdjustedProbability(rule.totalStrength / 100.0)
if random.coinFlip(probability): if random.coinFlip(probability):
coderack.newCodelet('rule-builder', rule.totalStrength, [rule]) coderack.newCodelet('rule-builder', rule.totalStrength, [rule])
@ -401,8 +400,8 @@ def replacement_finder(ctx, codelet):
relation = relations[diff] relation = relations[diff]
else: else:
relation = None relation = None
letterOfInitialString.replacement = Replacement(ctx, letterOfInitialString.replacement = Replacement(ctx, letterOfInitialString,
letterOfInitialString, letterOfModifiedString, relation) letterOfModifiedString, relation)
if relation != slipnet.sameness: if relation != slipnet.sameness:
letterOfInitialString.changed = True letterOfInitialString.changed = True
workspace.changedObject = letterOfInitialString workspace.changedObject = letterOfInitialString
@ -445,8 +444,8 @@ def top_down_bond_scout__direction(ctx, codelet):
coderack = ctx.coderack coderack = ctx.coderack
slipnet = ctx.slipnet slipnet = ctx.slipnet
direction = codelet.arguments[0] direction = codelet.arguments[0]
source = __getScoutSource(ctx, source = __getScoutSource(ctx, direction, formulas.localDirectionCategoryRelevance,
direction, formulas.localDirectionCategoryRelevance, 'bond') 'bond')
destination = chooseDirectedNeighbor(ctx, source, direction) destination = chooseDirectedNeighbor(ctx, source, direction)
assert destination assert destination
logging.info('to object: %s', destination) logging.info('to object: %s', destination)
@ -471,7 +470,7 @@ def bond_strength_tester(ctx, codelet):
__showWhichStringObjectIsFrom(bond) __showWhichStringObjectIsFrom(bond)
bond.updateStrength() bond.updateStrength()
strength = bond.totalStrength strength = bond.totalStrength
#Todo: use entropy # TODO: use entropy
probability = temperature.getAdjustedProbability(strength / 100.0) probability = temperature.getAdjustedProbability(strength / 100.0)
logging.info('bond strength = %d for %s', strength, bond) logging.info('bond strength = %d for %s', strength, bond)
assert random.coinFlip(probability) assert random.coinFlip(probability)
@ -512,7 +511,7 @@ def bond_builder(ctx, codelet):
if incompatibleCorrespondences: if incompatibleCorrespondences:
logging.info("trying to break incompatible correspondences") logging.info("trying to break incompatible correspondences")
assert __fight(bond, 2.0, incompatibleCorrespondences, 3.0) assert __fight(bond, 2.0, incompatibleCorrespondences, 3.0)
#assert __fightIncompatibles(incompatibleCorrespondences, # assert __fightIncompatibles(incompatibleCorrespondences,
# bond, 'correspondences', 2.0, 3.0) # bond, 'correspondences', 2.0, 3.0)
for incompatible in incompatibleBonds: for incompatible in incompatibleBonds:
incompatible.break_the_structure() incompatible.break_the_structure()
@ -702,7 +701,7 @@ def top_down_group_scout__direction(ctx, codelet):
direction, bondFacet) direction, bondFacet)
#noinspection PyStringFormat # noinspection PyStringFormat
@codelet('group-scout--whole-string') @codelet('group-scout--whole-string')
def group_scout__whole_string(ctx, codelet): def group_scout__whole_string(ctx, codelet):
coderack = ctx.coderack coderack = ctx.coderack
@ -754,7 +753,7 @@ def group_strength_tester(ctx, codelet):
__showWhichStringObjectIsFrom(group) __showWhichStringObjectIsFrom(group)
group.updateStrength() group.updateStrength()
strength = group.totalStrength strength = group.totalStrength
#TODO: use entropy # TODO: use entropy
probability = temperature.getAdjustedProbability(strength / 100.0) probability = temperature.getAdjustedProbability(strength / 100.0)
if random.coinFlip(probability): if random.coinFlip(probability):
# it is strong enough - post builder & activate nodes # it is strong enough - post builder & activate nodes
@ -882,7 +881,7 @@ def rule_translator(ctx, codelet):
bondDensity = min(bondDensity, 1.0) bondDensity = min(bondDensity, 1.0)
weights = __getCutoffWeights(bondDensity) weights = __getCutoffWeights(bondDensity)
cutoff = 10.0 * random.weighted_choice(list(range(1, 11)), weights) cutoff = 10.0 * random.weighted_choice(list(range(1, 11)), weights)
#TODO: use entropy # TODO: use entropy
if cutoff >= temperature.actual_value: if cutoff >= temperature.actual_value:
result = workspace.rule.buildTranslatedRule() result = workspace.rule.buildTranslatedRule()
if result is not None: if result is not None:
@ -919,11 +918,11 @@ def bottom_up_correspondence_scout(ctx, codelet):
and m.initialDescriptionType != slipnet.bondFacet] and m.initialDescriptionType != slipnet.bondFacet]
initialDescriptionTypes = [m.initialDescriptionType for m in opposites] initialDescriptionTypes = [m.initialDescriptionType for m in opposites]
flipTargetObject = False flipTargetObject = False
if (objectFromInitial.spansString() and if (objectFromInitial.spansString() and
objectFromTarget.spansString() and objectFromTarget.spansString() and
slipnet.directionCategory in initialDescriptionTypes slipnet.directionCategory in initialDescriptionTypes
and all(m.label == slipnet.opposite for m in opposites) # unreached? and all(m.label == slipnet.opposite for m in opposites) # unreached?
and slipnet.opposite.activation != 100.0): and slipnet.opposite.activation != 100.0):
objectFromTarget = objectFromTarget.flippedVersion() objectFromTarget = objectFromTarget.flippedVersion()
conceptMappings = formulas.getMappings( conceptMappings = formulas.getMappings(
objectFromInitial, objectFromTarget, objectFromInitial, objectFromTarget,
@ -939,7 +938,7 @@ def important_object_correspondence_scout(ctx, codelet):
coderack = ctx.coderack coderack = ctx.coderack
random = ctx.random random = ctx.random
slipnet = ctx.slipnet slipnet = ctx.slipnet
#TODO: use entropy # TODO: use entropy
temperature = ctx.temperature temperature = ctx.temperature
workspace = ctx.workspace workspace = ctx.workspace
objectFromInitial = chooseUnmodifiedObject(ctx, 'relativeImportance', objectFromInitial = chooseUnmodifiedObject(ctx, 'relativeImportance',
@ -979,11 +978,11 @@ def important_object_correspondence_scout(ctx, codelet):
and m.initialDescriptionType != slipnet.bondFacet] and m.initialDescriptionType != slipnet.bondFacet]
initialDescriptionTypes = [m.initialDescriptionType for m in opposites] initialDescriptionTypes = [m.initialDescriptionType for m in opposites]
flipTargetObject = False flipTargetObject = False
if (objectFromInitial.spansString() if (objectFromInitial.spansString()
and objectFromTarget.spansString() and objectFromTarget.spansString()
and slipnet.directionCategory in initialDescriptionTypes and slipnet.directionCategory in initialDescriptionTypes
and all(m.label == slipnet.opposite for m in opposites) # unreached? and all(m.label == slipnet.opposite for m in opposites) # unreached?
and slipnet.opposite.activation != 100.0): and slipnet.opposite.activation != 100.0):
objectFromTarget = objectFromTarget.flippedVersion() objectFromTarget = objectFromTarget.flippedVersion()
conceptMappings = formulas.getMappings( conceptMappings = formulas.getMappings(
objectFromInitial, objectFromTarget, objectFromInitial, objectFromTarget,